It's been a while since we wrote anything here, so I thought I'd make one last update before the new year! I found a little bug in the client that messed up the controls of the game. Since we haven't implemented an undo-function yet, it really made the game hard to play.. Sorry about that! Anyway, it's fixed now, and also we've deployed a servlet that generates maps for the game and one that stores custom levels for a future online level editor.
The maps API has a size parameter and can generate small, medium and large maps. Here's a small one, generated on demand:
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